Once you enter the building, simply use the staircases ahead of you to reach the second floor catwalk, and then wrap back around so that you emerge outside on the second floor balcony over the front entrance to the building. The same vision goes for all of the endings, Caesar's ending, House's ending, Indie ending. After all, they effectively control the situation there. A lot of players mistake the outcome as a bug, but depending of your dialog choices Raul WILL STILL be undecided and don't bring up the final dialog. The Great Khans are a tough bunch, who only induct people into their ranks by nearly beating them to death. They do this to stop people from getting the related acheivment by turning on hardcore mode and playing the entire game with it. Note that this slide is narrated by ED-E, and is only a bunch of eletronic beeps, making it unintelligable. They don't allow the outside world into the Brotherhood. This item has been removed from the community because it violates Steam Community & Content Guidelines. They don't care much for the NCR, due to their expansion and wealth, but they don't care much for Caesar's Legion either, as they are slavers, and that Caesar was one of them once. For an overview of Fallout: New Vegas content, please refer to 'Portal:Fallout: New Vegas'. Personally I think House or NCR are better for Vegas. Run by Marcus and Keene, Jacbostown is strongly defended. Veronica is a Brotherhood Scribe at the 188 Trading Post. @wheatley thank you for your quality commentary. You'll have a choice here of whether to turn him in to the proper authorities, or hear him out as to why he's been doing what he's doing. There are three types of Karma the game will recognize: Alright. Cass is a caravanner at the Mojave outpost. videogame_asset My games. Find guides to this achievement here. Another group of Powder Gangers, led by Samuel Cooke, went north after the prison break. They don't appear for very long though, so read fast. For details, please see the respective articles. If you roleplay as a good character and do the quests in a good way, you'll usually get an ending you like. However, many humans hate super mutants, and want them destroyed, despite Jacobstown being harmless, if intimidating. However, he says that as long as you aren't working for the Legion, he'll support you. Apparently, distress calls and other mysterious happenings have been emanating from Ranger Stations Alpha, Delta and Foxtrot, and Reyes asks you to head back to those places you were just at to look into the situations for her. These are the available ending cutscenes in Fallout: New Vegas, the endings are influenced by the choices the player character has made during the course of the game. Jacobstown is a haven for supermutants and nightkin in the wasteland. This item will only be visible to you, admins, and anyone marked as a creator. I'll cover how to get the quest from Sergeant Reyes and find all six ranger stations (and cover what happens if Ranger Station Charlie is already destroyed). In Dead Money, players must work alongside three other captured wastelanders to recover the Sierra Madre Casino treasure. (3) Find out what else Sergeant Reyes needs you to do. The last is … However, some criminals, mainly Samuel Cooke, smuggled dynamite into his cell, and before the NCR knew it, the powder gangers broke free, blowing up everything they saw. I'll also cover how to double-check the bad reports and find out what happened with Ranger Hanlon at Camp Golf. You need to sign in or create an account to do that. Proper choice, fantastic lore, and engaging combat were all cornerstones of the original games that Bethesda have done their best to carry forward in their titles.. RELATED: Every Fallout: New Vegas Trait, Ranked The more recent Fallout titles have come with downloadable content (DLC for short) to give players a reason to return. Ending Slide 10: The Followers of the Apocalypse. This slide is the introduction. Basically, if you do bad things, you lose Karma. Upgrade Ranger station Alpha 2. This page lists all quests in Fallout: New Vegas. Chief Hanlon is having a crisis of faith in the NCR. You are asked to deliver several radio security upgrade codesby speaking to the Communications Officer at each of the Ranger stations. She needs someone to go to each Ranger station and deliver new … You remember the prisoner I was talking about? EDIT: As u/DeathtoPants pointed out, siding with Elijah in Dead Money is perhaps the worst ending. Either choice will end the side quest at once. Veronica is a little disappointed at the Brotherhood, as she wants them to change from their ways. ED-E is a broken robot in the Mojave Express HQ. He'll tell you to come inside and speak with him in his office. They fight hard and die well, creating a name for themselves. You can speak with him about all sorts of things, but you'll need to accuse him of messing up the NCR reports he's been collecting to move things along. I always seem to find a reason to return to Obsidian Entertainment’s Fallout: New Vegas. The Legion's slaves. However as I understand it you need to have the quest 'Et Tumor Brute' to convince Hanlon to stop, yet advancing to this point with the Legion will break the NCR questline permanently and make it impossible to complete Eureka! Fallout New Vegas's modding community is on another level. Fisto makes a return in Fallout: New Vegas as a sexbot that you must find for the quest "Wang Dang Automatic Tango." All of the endings for New Vegas are on the wiki if you want to check yourself. In Fallout 3 there was a upgraded power fist called "Fisto!" This expansion includes new terrain, foes, and choices for players to make. Here are some of the best things players can do after beating Fallout: New Vegas. Arcade Gannon is a doctor at Old Mormon Fort. (If the Officer in charge was killed in any way, interact with the Ham Radio to deliver the code.) If you're not, then you'll really have no prayer of doing so. M1 - Goodsprings M2 - Goodsprings Cemetery M3 - Primm M4 - Novac M5 - Boulder City M6 - Freeside M7 - New Vegas Strip - p. 1 M7 - New Vegas Strip - p. 2 M8 - Cottonwood Cove M9 - The Fort M10 - Sunset Sarsaparilla Headquarters M11 - Nellis AFB M12 - Crimson Caravan Company M13 - Hidden Valley M14 - Vault 3 M15 - Vault 11 M16 - Vault 22 M17 - Red Rock Canyon M18 - Vault 34 M19 - Hoover Dam … This Guide helps show you your ending options, and which best to choose. Image Source. Award. Like Slide 1, nothing you do will change this slide, except what gender your character is. While we don’t have any hard evidence to support this claim. See more ideas about Fallout, Fallout art, Fallout new vegas . Their leader wants you to help them, but doesn't know how. He works nights and hates the legion more than anything. Next up is Ranger Station Charlie, a location southwest of Camp Forlorn Hope, wedged in between the Highway 95 Viper's Encampment to the east, and Harper's Shack to the west. Fear not! Glad I wasn't the only one who needed this. Blues, you can help fix him. The powder gangers torment and inhabit the town. Fallout New Vegas Ending Guide. If you do good things, you gain Karma. Either way, when you arrive at Ranger Station Echo, you'll want to seek out and speak with Comm Officer Green, who will (as you should now be used to) take the new codes. Probably a mistake on the wiki's part. The Abandoned Brotherhood of Steel Bunker is to the southeast of it, and the Cazador Nest is to the northwest. There are also some mods that make switching between Fallout 3 and Fallout: New Vegas almost seamless. You can then asked the Remnants to aid a side during the battle at Hoover Dam. Once you do this, he becomes your follower. This is determined by who you fight alongside: If you don't know what Karma is, it's this element that doesn't really do much until this slide. Fallout is arguably one of the most influential RPGs ever created. When I say paranoid, I mean paranoid. All rights reserved. Easy enough! ... Fixes quest dialogue in \"Return to Sender\" and his ending. Then, travel to Ranger Station Foxtrot, tucked in the far northwestern corner of the Mojave Wasteland. 1 Synopsis 2 Walkthrough 3 Quest stages 4 Notes 5 Behind the scenes 6 Bugs Sergeant Reyes at Camp Forlorn Hope has encountered some inconsistencies between the camps numbers and the reports they receive and she believes their radio security codes may be been compromised. ... Return to Sender Complete Return to Sender. You may have heard the Black Mountain Radio Station. Unfavorite. His wife was kidnapped by the Legion, and he wants you to help him find out who did it. Return to Sender is a side quest in Fallout: New Vegas. "Good ending" is a matter of opinion, particularly when dealing with complex and occasionally irreconcilable factions of New Vegas and especially when considering the independent ending. You'll find Comm Officer Tilden there, also in want of some new codes. Speak with Tech Sergeant Reyes at the Camp Forlorn Hope command center to begin this quest. This item will only be visible in searches to you, your friends, and admins. The particular camp you'll need to go to in order to get things going on this side quest is Camp Forlorn Hope, an NCR-controlled destination on the eastern edge of the Mojave Wasteland. You can acquire him as a follower. Clearly, something is amiss. However, if you have subtitles on, you can hear the english translation, and the appropriate text will display. She'll give you a task to complete for her, which involves running new code sequences to six NCR camps strewn around the Wasteland. M1 - Goodsprings M2 - Goodsprings Cemetery M3 - Primm M4 - Novac M5 - Boulder City M6 - Freeside M7 - New Vegas Strip - p. 1 M7 - New Vegas Strip - p. 2 M8 - Cottonwood Cove M9 - The Fort M10 - Sunset Sarsaparilla Headquarters M11 - Nellis AFB M12 - Crimson Caravan Company M13 - Hidden Valley M14 - Vault 3 M15 - Vault 11 M16 - Vault 22 M17 - Red Rock Canyon M18 - Vault 34 M19 - Hoover Dam … Favorited. ... and Brahmin rustling; and were to be armed and dangerous, as expected of people who end up on wanted posters. Before reading any further, please be warned that this guide has many potential spoilers for the ending, so please do not read any further if you want to figure it all out first. I haven’t gotten to new Vegas yet but I’m enjoying fallout 3 for the time being. You'll need to be friendly with the NCR to have any chance of undertaking this side quest. This Guide helps show you your ending options, and which best to choose. When you return to Tech Sergeant Reyes once you've handed off all of the code-changing documents, you'll be able to continue on with the side quest. It will change it slightly. A little closed-minded about some things, like technology, they can be very well-liked. The game checks for the First Chance to turn it on (Leaving Doc Mitchells house) and The Ending (end of end slideshow) that's why you can't turn it back on